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Keybinds, maps, and routines sync to the cloud automatically. Access from any device.

Setup Video

To translate, open the video directly on YouTube. From there, click Settings → Subtitles/CC → Auto-translate and select your language.

Keybinds

Your keybinds in MANIA need to match your in-game MapleStory keybinds.

Movement

Set keybinds for your movement abilities. Travel distances are learned automatically.

Buffs

Buffs are kept active automatically. This is enabled by default in Settings → General → Auto Buff. Attack skills can also be added here if you just want them pressed off cooldown. A buff without a cooldown will be skipped.
Buff not casting? The previous buff’s cast time may be too short, causing the following key press to be absorbed. Check Input → Events to confirm timing.

Skills

Set your attack skills here. All skills can be assigned to specific points in your routine to cast at certain locations.
A skill will not be pressed until its cooldown expires. For charge-based skills like Sol Janus, set cooldown to 0.

Hold

Hold is for jobs that can attack while moving, like Ren, Wild Hunter, and Mechanic. Classes that can’t Flash Jump while attacking (like Wind Archer and other archers) won’t work with Hold.

Maps

Maps organize your routines by location. The right routines load automatically based on where you are in-game.

Creating Maps

Travel to the location in-game and click + New Map. The minimap must be expanded with the map name visible.
Adding maps is disabled if minimap dimensions match an existing map or the bot is running.

Map Editor

Double-click a map, or right-click it → Edit, to link it to the game’s own map data: platforms, ropes, portals, and mob spawns. Most maps link automatically. Otherwise, click Set game map… and pick the Suggested map, search by name, area, or ID, or browse the World Map. A linked map adds:
  • Rope and ladder climbing between points
  • Hyper Teleport without a bookmark (GMS only)
  • Show platforms and mobs in the Routine Editor
You can’t start the bot while the Map Editor is open.

Routines

Routines are sequences of points with commands that automate gameplay.

Points

Points tell MANIA where to go. Your character needs to show as a green circle on the minimap before you can add points. If it doesn’t, see Capture. Move to a spot in-game and press the Start/Stop keybind to place a point.
Hotkeys not working? Try a different hotkey, or right-click MANIA → Run as administrator.
Each point has settings you can customize. Right-click a point → Edit to adjust position, radius, or probability, or drag points directly on the minimap. Most maps work well with 5-8 points per routine.
If the map is linked to a game map, turn on Show platforms and mobs in the Routine Editor to see platforms, ropes, portals, and mob spawns on the minimap.

Commands

Commands execute when the bot reaches a point. Each command has parameters that control its behavior. Hover over any command or parameter in MANIA to see what it does.
Set this command in the middle of the portal for highest reliability.

Move Attack vs Skill Commands vs Random Attack

MANIA gives you three ways to attack while running a routine: Use Move Attack for general attack-while-moving coverage. Use skill commands for pinpoint casts like summons or portal entry. Use Random Attack for stationary attack phases.

Loops

Loops keep MANIA on a section of points for a set duration. Click Set Loop to pick which points to repeat. Your routine already loops as a whole, so only loop specific sections when you need them. Duration is measured in time, not iterations — set it to the amount of time you want and MANIA handles the rest. Make your routine loop slightly longer than your longest cooldown so skills are naturally ready each time the bot returns.

Putting It Together

1

Place your summons

Create a point for each summon and add the summon as a command.
2

Attack until summons expire

Lazy farm: Hold a skill at a spot with Add Command → Skill → Hold, or cycle between different skills with Add Command → Random Attack.Active farm: Set two points in a Loop and move attack between them.
3

Add variance

Add points with probability (Empty, Skill, or Random Attack) to mix things up.

Routine Selection

Settings → General → Routine Selection controls which routine runs when you have multiple routines on the same map. The default is Random. Right-click a routine → Duplicate to copy it. Create two or three variations of the same route and use Cycle or Random to vary your movement patterns. See Adding Variance for more.

Tips and Tricks

  • Prevent falling between platforms by setting a point just in front of the gap. MANIA won’t use Flash Jump or Teleport if it’s close to its destination.